More work done on the jamming levels! 1. We now have 8 scenes using the new beat, scenes 124,145+149,217,236,322,330,412. They all play in a different base tempo. 2. Added variations of drums fills (based on players position). 3. Added crush cymbals to drum patterns. 4. Added Surdo drum beat with random pitch to flying bee … Continue reading Devblog Part #46 – The self Jamming level PT2.
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