Devblog part #6 – Swimming – New game mechanic added.

Here is another new addition to the game mechanics, swimming, swim up with the jump button and swim down with the down arrow and of course move left/right also works.

The swimming emulation was done by manipulating the player’s gravity factor when overlapping the water tile.
The water is just a solid blue color tile with 40% opacity and a cool webgl water effect on it.

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