Devblog part #12 – Another two types of platforms and we’re done with step 2

I added another two types of platforms to the game and that closes step 2 of the development, which means all platform types are set in code and are functioning properly.

The first one I added works pretty much like the conveyor belt, only this one is pushing up.

The second one is a balanced platform that is affected by the player’s weight.

Next step will be adding all obstacle types to the game, which is mostly done already.

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