{"id":27,"date":"2015-05-29T13:49:51","date_gmt":"2015-05-29T13:49:51","guid":{"rendered":"http:\/\/headbangames.com\/devblog\/?p=27"},"modified":"2016-06-14T07:35:32","modified_gmt":"2016-06-14T07:35:32","slug":"devlog-part-2-interaction-with-the-scene-platforms-and-obstacles","status":"publish","type":"post","link":"https:\/\/headbangames.com\/devblog\/devlog-part-2-interaction-with-the-scene-platforms-and-obstacles\/","title":{"rendered":"Devblog part #2 &#8211; Interaction with the scene &#8211; Platforms"},"content":{"rendered":"<p>Here are some of the platforms type i have incorporated for now, but i will probably add some more later.<\/p>\n<p>1. Normal solid platform &#8211; a standard platform, with no access from below.<br \/>\n2. Jump\/Fall through platform &#8211; similar to the standard, only you can access it from below, or drop down through it.<br \/>\n3. Pipes &#8211; Another variation of the standard platform.<br \/>\n4. Dissolving &#8211; Once touched the platform will dissolve and will not reappear again.<br \/>\n5. Disappearing \/ Reappearing &#8211; Fades in and out, player can stand on platform when it&#8217;s over 80% opacity.<br \/>\n6. Falling &#8211; Platform will shake and fall once you step on it.<br \/>\n7. Bouncer &#8211; Jumping on this one will shoot you up higher than a normal jump, holding down the jump button will do an even higher bounce.<br \/>\n8. Sine Moving &#8211; left\/right, up\/down, diagonal.<br \/>\n9. Sine Rotating &#8211; 360\u00b0 rotating platform, player will stick to this platform and will receive it&#8217;s angle.<br \/>\n10. Slippery &#8211; player will move and accelerate faster and decelerate slower on this platform.<\/p>\n<div style=\"width: 476px;\" class=\"wp-video\"><video class=\"wp-video-shortcode\" id=\"video-27-1\" width=\"476\" height=\"256\" loop preload=\"auto\" controls=\"controls\"><source type=\"video\/mp4\" src=\"http:\/\/headbangames.com\/devblog\/wp-content\/uploads\/2015\/06\/platforms.mp4?_=1\" \/><a href=\"http:\/\/headbangames.com\/devblog\/wp-content\/uploads\/2015\/06\/platforms.mp4\">http:\/\/headbangames.com\/devblog\/wp-content\/uploads\/2015\/06\/platforms.mp4<\/a><\/video><\/div>\n<p>Next devlog will be about Interaction with the scene &#8211; Obstacles, stay tuned.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Here are some of the platforms type i have incorporated for now, but i will probably add some more later. 1. Normal solid platform &#8211; a standard platform, with no access from below. 2. Jump\/Fall through platform &#8211; similar to the standard, only you can access it from below, or drop down through it. 3. &hellip; <a href=\"https:\/\/headbangames.com\/devblog\/devlog-part-2-interaction-with-the-scene-platforms-and-obstacles\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Devblog part #2 &#8211; Interaction with the scene &#8211; Platforms&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":1436,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[1],"tags":[],"class_list":["post-27","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/headbangames.com\/devblog\/wp-content\/uploads\/blogHeader.png?fit=672%2C218&ssl=1","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p7AvTt-r","jetpack-related-posts":[],"_links":{"self":[{"href":"https:\/\/headbangames.com\/devblog\/wp-json\/wp\/v2\/posts\/27","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/headbangames.com\/devblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/headbangames.com\/devblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/headbangames.com\/devblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/headbangames.com\/devblog\/wp-json\/wp\/v2\/comments?post=27"}],"version-history":[{"count":1,"href":"https:\/\/headbangames.com\/devblog\/wp-json\/wp\/v2\/posts\/27\/revisions"}],"predecessor-version":[{"id":1478,"href":"https:\/\/headbangames.com\/devblog\/wp-json\/wp\/v2\/posts\/27\/revisions\/1478"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/headbangames.com\/devblog\/wp-json\/wp\/v2\/media\/1436"}],"wp:attachment":[{"href":"https:\/\/headbangames.com\/devblog\/wp-json\/wp\/v2\/media?parent=27"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/headbangames.com\/devblog\/wp-json\/wp\/v2\/categories?post=27"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/headbangames.com\/devblog\/wp-json\/wp\/v2\/tags?post=27"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}