{"id":446,"date":"2015-06-30T14:33:34","date_gmt":"2015-06-30T11:33:34","guid":{"rendered":"http:\/\/headbangames.com\/devblog\/?p=446"},"modified":"2016-06-14T07:28:30","modified_gmt":"2016-06-14T07:28:30","slug":"devblog-part-16-a-new-type-of-obstacle-and-an-old-one-updated","status":"publish","type":"post","link":"https:\/\/headbangames.com\/devblog\/devblog-part-16-a-new-type-of-obstacle-and-an-old-one-updated\/","title":{"rendered":"Devblog part #16 \u2013  A new type of obstacle and an old one updated"},"content":{"rendered":"<p>I added an X-pad mini-X launcher, they launch at your direction so you better move fast!<\/p>\n<div style=\"width: 840px;\" class=\"wp-video\"><video class=\"wp-video-shortcode\" id=\"video-446-1\" width=\"840\" height=\"474\" loop preload=\"auto\" controls=\"controls\"><source type=\"video\/mp4\" src=\"http:\/\/headbangames.com\/devblog\/wp-content\/uploads\/2015\/06\/missiles.mp4?_=1\" \/><a href=\"http:\/\/headbangames.com\/devblog\/wp-content\/uploads\/2015\/06\/missiles.mp4\">http:\/\/headbangames.com\/devblog\/wp-content\/uploads\/2015\/06\/missiles.mp4<\/a><\/video><\/div>\n<p>I also updated the spikes, some of them are now moving in a sine, on one hand this makes it easier since you don&#8217;t need to zigzag and you can climb the same wall with the right timing, but on the other hand it makes it harder because you need to always pay attention and be aware of what&#8217;s coming next.<\/p>\n<div style=\"width: 840px;\" class=\"wp-video\"><video class=\"wp-video-shortcode\" id=\"video-446-2\" width=\"840\" height=\"474\" loop preload=\"auto\" controls=\"controls\"><source type=\"video\/mp4\" src=\"http:\/\/headbangames.com\/devblog\/wp-content\/uploads\/2015\/06\/spikesSine.mp4?_=2\" \/><a href=\"http:\/\/headbangames.com\/devblog\/wp-content\/uploads\/2015\/06\/spikesSine.mp4\">http:\/\/headbangames.com\/devblog\/wp-content\/uploads\/2015\/06\/spikesSine.mp4<\/a><\/video><\/div>\n","protected":false},"excerpt":{"rendered":"<p>I added an X-pad mini-X launcher, they launch at your direction so you better move fast! I also updated the spikes, some of them are now moving in a sine, on one hand this makes it easier since you don&#8217;t need to zigzag and you can climb the same wall with the right timing, but &hellip; <a href=\"https:\/\/headbangames.com\/devblog\/devblog-part-16-a-new-type-of-obstacle-and-an-old-one-updated\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Devblog part #16 \u2013  A new type of obstacle and an old one updated&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":1436,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[1],"tags":[],"class_list":["post-446","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/headbangames.com\/devblog\/wp-content\/uploads\/blogHeader.png?fit=672%2C218&ssl=1","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p7AvTt-7c","jetpack-related-posts":[],"_links":{"self":[{"href":"https:\/\/headbangames.com\/devblog\/wp-json\/wp\/v2\/posts\/446","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/headbangames.com\/devblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/headbangames.com\/devblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/headbangames.com\/devblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/headbangames.com\/devblog\/wp-json\/wp\/v2\/comments?post=446"}],"version-history":[{"count":1,"href":"https:\/\/headbangames.com\/devblog\/wp-json\/wp\/v2\/posts\/446\/revisions"}],"predecessor-version":[{"id":1462,"href":"https:\/\/headbangames.com\/devblog\/wp-json\/wp\/v2\/posts\/446\/revisions\/1462"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/headbangames.com\/devblog\/wp-json\/wp\/v2\/media\/1436"}],"wp:attachment":[{"href":"https:\/\/headbangames.com\/devblog\/wp-json\/wp\/v2\/media?parent=446"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/headbangames.com\/devblog\/wp-json\/wp\/v2\/categories?post=446"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/headbangames.com\/devblog\/wp-json\/wp\/v2\/tags?post=446"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}