The big task of this week was the saving and loading systems.
Up until now the demo had just one saving slot that was saved into local storage.
This is enough for the demo and local storage is the best solution for online saving (other than making a dedicated server).
But for local games running on Steam, it's better to write actual save files so you can also support Steam Cloud.
And if I'm already saving files, why not save a screenshot too?
So, everything is up and running, saving and loading are now working with local files and with screenshots.
Currently there are only 6 slots available, but I will add paging support for more slots.
I started building the island scene, though I still got some work to do on the backgrounds.
I worked on another boat you'll come across, there will be two characters here, but for now I did just the one.
A few more bugs I fixed: