I started the third week with polishing and animating the first cutscene.
Then I added a couple of more slides.
I closed the day with starting another character design, Mikey's dad, George.
The next day I worked on another character, Mikey's best friend, Grover.
I did more work on the intro cutscene and started building the inventory system.
A couple of days later, I started working on another scene.
The next day I worked on the game loop, adding hotspots, interactions, inventory items. I added the house exterior scene into the game and also started working on a new design for the interior.
The last couple of days of the week I worked on another character design, added more interactions and continued polishing the other scenes.