Moving along with step 3 of the development, another 3 types of obstacles were added to the game.
The first one is an axe pendulum.
The second one is lasers, the lasers have 3 steps, the first one is expanding the laser from 0 width to X width, the second step is blinking 3 times, this is a hint for early jumping strategies and the 3rd step is off for a X seconds.
The third obstacle is mines, mines will be found in water areas only, when the player is in a 200 pixels distance from a mine it will start to blink, on 150 pixels it will turn red and on collision it will explode.