Another type of platform has been added to the game, magnetic platforms, these platforms will draw the player to them from below and shoot the player up when he leaves it from the sides, I have 2 variables on these platforms, one for from what distance should it start pulling the player in and the second is how far the player get thrown when leaving the platform, so I can make some cool variations and combinations, of course the area from which you can get sucked in should be mark visually with magnetic waves, so you won’t have to guess it.
Stay tune for Bad Pad Alpha build v0.2 releasing this week, with 12 extra levels (and maybe more) and some of the other game mechanics that were not incorporated in the first 25 levels, also some of the previous levels were changed.